Problems to Solve
Cost, Complexity, Distribution and User Attention
Last updated
Cost, Complexity, Distribution and User Attention
Last updated
Gaming is evolving, but significant challenges still prevent it from reaching its full potential, particularly when it comes to ownership, interoperability, and creator empowerment. Traditional gaming suffers from:
User Retention Challenges: In today's gaming landscape, player attention is fleeting, with 80-90% of users leaving just months after a game’s launch due to the "shiny new toy" symptom of the attention economy. Andrometa keeps players engaged by focusing on digital identity and offering interconnected experiences across its transmedia universe.
Siloed Progress: Players often spend time and money on characters and assets locked to a single game, with no way to transfer their progress or rewards across different experiences.
VTubing Barriers: High-quality VTubing setups require costly hardware, complex software, and expertise, with models typically costing $1,000 to $15,000, limiting accessibility.
Lack of Asset Ownership: Traditional games prevent players from owning in-game items, which can be lost if servers shut down or the game changes, leaving no opportunity to monetize or transfer these assets.
Disconnected Communities: Current game ecosystems lack integrated, community-driven spaces, limiting opportunities for players and creators to collaborate and build meaningful connections.
Onchain gaming attempts to solve this but the current landscape of onchain gaming is filled with gaming tokens with no utility, dead projects and unhappy retail buyers.