Andrometa
  • Welcome to Andrometa
  • ๐Ÿ›‘Problems to Solve
  • โญThe Andrometa Solution
  • ๐ŸŒAndrometa's Onchain Platform
    • ๐ŸขNintendo Publisher
    • ๐ŸŽฎSWRMS Mobile
    • โ–ถ๏ธAniMee: Vtuber Platform
      • Variants Scaling & Licensing
    • ๐Ÿ™๏ธNuMeta City: The Future of Community and Brand Interaction
    • The Andrometa Marketplace
    • ๐Ÿ“•Mangas/Comics/Manwha
    • ๐ŸŽดAndrometa TCG
    • โš›๏ธMalayaZK
  • Proprietary Technology
    • A.I. Enabled Motion Capture
    • Avatar Interoperability - Traverse Virtual Worlds
    • Asset Interoperability - Moving Assets Between Games
    • Web 2.5 Simplifies User Experience
    • Hybrid Infrastructure
    • Open Design Standards: Fostering a Creator-Driven Ecosystem
  • ๐Ÿ’ฒTokenomics
    • The Andrometa Economy: Powered by $SHRD
      • Fragment Rewards
      • Win-To-Earn Burn Mechanic
    • Variable Bonding Curve
  • ๐Ÿ—บ๏ธRoadmap and Product Development Timeline
  • ๐ŸคNotable Partners
  • ๐Ÿ’นGo-to-Market Strategies
    • Regional Community Expansion
    • Scalable Expansion
  • ๐ŸขTeam
    • Advisory Board
  • ๐ŸŒ TLDR
  • ๐Ÿ”บDisclaimer
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  1. Andrometa's Onchain Platform

Nintendo Publisher

The Sole Nintendo Publisher in the Onchain Gaming Market

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Last updated 2 months ago

Andrometa has acquired its 3rd party Publisher credentials from Nintendo. As the first Nintendo Publisher in the onchain market, Andrometa goes beyond merely hosting games as a games launcherโ€”itโ€™s a true publishing partner with a direct funnel to the Nintendo Switch. Unlike typical platforms that simply list your title we assist in distribution, and player acquisition to help your games succeed. Thanks to our publishing model, each purchase on the console store and other platforms generates revenue both for developers and for Andrometa, aligning our incentives and creating a healthier ecosystem. This year, weโ€™re publishing at least 10 titles to the Nintendo Switch, with plans to publish over 50 new game titles in 2026. By joining Andrometa, you tap into a growing catalog, a ready console based audience, and a publishing team thatโ€™s fully committed to each gameโ€™s success.

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